Morocco Rocks - Dirt 5 DLC

Terrain pieces I created for the recently released Dirt 5 Morocco DLC track.

All assets initially sculpted in Zbrush.
Additional finer surface detail was added via a tiling normal texture. All the textures used on these rocks where created in Substance Designer.

Special thanks to Paul Butler and Evan John for their assembly in the world, and creating a stunning looking track!

Zbrush sculpt and final model, including wireframe

Zbrush sculpt and final model, including wireframe

Zbrush sculpt

Zbrush sculpt

Zbrush sculpt

Zbrush sculpt

Zbrush sculpt and final model topology

Zbrush sculpt and final model topology

Zbrush sculpt and final model, including wireframe

Zbrush sculpt and final model, including wireframe

Final model topology

Final model topology

Final model topology

Final model topology

This section of cliff is constructed in Maya, and is assembled from all the different terrain pieces combined together.

This section of cliff is constructed in Maya, and is assembled from all the different terrain pieces combined together.

In game screenshot of the rocks in situ

In game screenshot of the rocks in situ

In game screenshot of the rocks in situ

In game screenshot of the rocks in situ

In game screenshot of the rocks in situ

In game screenshot of the rocks in situ

In game screenshot of the rocks in situ

In game screenshot of the rocks in situ