A selection of artwork I created for the PS4 game Driveclub.
These images are from the DLC track Iquique, based in Chile. I created most of the buildings in this track, working on modelling, textures and materials.
This is an example of some of the foliage I created on Driveclub. It is the Lantana bush used in the Indian locations. I worked on all aspects of this asset, ranging from the hi poly construction, baking and the creation of the in-game model.
Examples of the high poly foliage I constructed in order to bake the foliage cards used for the in-game model.
These leaves were created using a 3D scanner. I was responsible for developing the scanning pipeline and looking how best to integrate it into our workflow.
Wood material and textures used across all locations.
A selection of wall and barrier assets I created for Norway, UK and Japan. All sculpted and textured in Zbrush.
A unique styled viewing platform created for one of the Canadian tracks.
Farm assets created for Canada
A UK farmhouse
A selection of large, modern style housing created for Canada
In game screenshots of the large castle I created for the Wester Ross UK track.
Examples of some of the modular assets used to create the large Wester Ross castle
A couple of the materials I used to create the castle. All textures were sculpted and textured in Zbrush. Tessellation was not used in-game.
Japan required a large variety of concrete walls. Here are a selection which were all constructed and textured in Zbrush. Tessellation was not used in-game.
A few examples of my livery designs for DLC. These were used on a wide variety of bikes and cars.
Still from a TV ad I worked on.
This image was taken using the in-game photomode by the Driveclub community. It showcases the rocks I created for all the Chile tracks (Sculpted in ZBrush).
This image was taken by the Driveclub community. It showcases the rocks I created for Japan.
This image was taken by the Driveclub community. It showcases the rocks I created for all the Norway tracks. They were built as stand-alone assets and designed to be embedded into the terrain to provide varied and interesting rock formations.
This image was taken by the Driveclub community. In the Norwegian environments I created all the rocks, the large hanging icicles and the snow banks, as well as the large glaciers creeping down the terrain.